Ep4: What Really Happens Inside a Game Store with Bat City Games and Comics


Join Josh on The Business of Gaming podcast as he visits with Brendan from Bat City Games and Comics, a local game stop in Austin, Texas. This episode discusses retail management and the evolution of his gaming assortment as he working through the challenges of starting a small business in the gaming industry.

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Introduction

Hey all, welcome to the business of gaming podcast. Today we're at Bad City Games and Comics in Austin, Texas. I'm

Josh from Game Haven Guild and I'm here with Brendan, one of the owners who opened the store almost two years ago.

Where did the Idea of Starting a Game Store Come From?

Tell us about the store. The store is coming up on 2 years old. What was the kind of origin story of it? What brought you around to wanting to open up this

store? Well, I mean, we I have a friend, my partner who's up in uh Dallas, a work friend of mine. Uh we were looking for

something to invest in. And so we, you know, the whole gambit from do we flip houses, do we, you know, buy a subway or

something like that, you know, just things just something to have on the side to kind of give us give us something to look at. And um I know I

had come from originally come from Arizona. I wasn't born there, but I was spend most my a good part of my development years there. And there was

um some a comic book shop there and I called Atomic Comics and they were very popular in Arizona. Had same vibe that

we're going for here like much, you know, very clean, crisp. Uh, we always describe this shop as kind of an Apple

store smashed into a comic book game shop, you know, kind of give you that vibe. And so I brought that up with him

and when I started looking at at the map of how Austin's set up, you see a ton of

board game shops and comic book shops north of the river, but there wasn't a ton south, right? Um, there's, you know,

a couple here and there, and we just when we started honing down on it, we kind of saw this desert here, like in

this part part of town. So we kind of we we you know started putting a business case together which was you know kind of

tough. There's not really a lot out there that tells you exactly what it is. There was one one place that had like

you know where you could do franchising so you could get a little bit of the data on what it would do. But I mean we

spent time just sitting outside shops in Dallas or here just watching how many people walk in and out of the shop and how big does their bag go and try to

figure out what it what it would be. But um but I think we were surprised in some of the what we had pre started off with

the business case and where we're at now. At the time we had somebody who came out from Arizona who helped us get it set up, you know, did a lot of work

in the beginning. Unfortunately, we had to part ways, but um but we we got it we got it to where we we were pretty solid

with the business case. We were we were wrong on a couple major things in in the right way, but uh um specifically like

you know what what would our split be? We did not anticipate Magic the Gathering being nearly as large as it

How to Choose Game Categories and Assortments to Stock?

is. It is so huge. Tell us about beginning and then now like what did you think like cuz you got

a big games, you got a big comic section, you within games you have a massive board game section, you've got

some card games and some wargaming. Like what did you think your split was going to be kind of the different groups

versus how's it actually come through? Those are probably we we anticipated we

would be, you know, the big buckets would be comics and then that split into

used and new comics, graphic novels in there, too. So, it's kind of three graphic novels, used comics and new

comics. Board games, we kind of that was the the gaming part of it and we didn't

really anticipate that. Magic, Pokemon, Lana, Star Wars Unlimited, we didn't

really think too much about that. It wasn't really up on that part of it. And then Warhammer kind of came along probably about the 6 to 8 month mark and

we were just looking uh the idea that we really built the store around was uh diversification, right? If you um if you

got a big comic book release coming out like the Absolutes for DC or Invincible Battle Beast, then you have that as a

pillar to help with your revenue. But when it's when there's a kind of a dry spell in comics, you might have a big

release of Magic or you might have a big release of Pokemon. uh it might have wingspan come out or fin span you know

extension there. So what we found is that diversification is the huge part of

what keeps the business going right. So you can see um you know a percentage a large percentage in multiple groups as

opposed to just all depending upon a magic release. So you know that's great at some point there's there I don't know

when it'll be but there might be a saturation to magic doesn't doesn't appear to be they like they just did

Final Fantasy and it was massive but at some point you worry about that. So, I want to make sure that we have the strong diversification. That's that's

where where we kind of focused and and that's to me the big part the big difference was the the um the trading

games that those we didn't anticipate being the size they were they started. So, that was where we had to give them more space and and more attention and

focus. When I look at the store, you got a a really big store. Is this like 3500 square?

Yeah, I thought that's a good good guess. So, we're about 4,000 with our store. So, if you take out our store room, we're about 3,500, you know, uh

actual um you know, uh retail space and we have a large portion of it dedicated to being able to set up and play games.

Yeah. Permanent tables. Looks like close to maybe 25% of the store if not is around gaming space.

Yep. And then um and then we try to leave, as you can see here, this space is pretty open. So, we get six or eight

more tables over here. I mean, we can get on a Wednesday night when we do commander, we'll get 60 plus people

playing commander. there. So, that's uh that's great. It's usually about 15 tables. So, it's about the about the

limits that we can do. Anything more than that, we'd have to do bunk bed tables or something and go up

or go outside. We talked about the weather's nice. We could probably put a couple outside and so Sure. Tell me about the expectations on that

area, right? How when you open the shop, did you expect the indoor gaming part to

be a big part of it or and how has that changed your your thoughts over the last two years? Yeah, we we definitely

planned I mean we built out six or seven tables to start the permanent tables. So

we would that was always a plan from the beginning and we always had our demo wall with uh that I just brought all the

games from my house and said yeah well then eventually people just donate games or we get demo games from vendors. Um

and we the one thing we had thought we would do is the first couple months we would have it set up in reservations and

then we thought at some point that we would like you know charge for people to to reserve tables and we've made the

decision over time that we just will never do that. So we want people just to come in and play. I mean I don't care if

somebody comes in and sits at a table for 3 hours doesn't buy anything in the shop to me that we're building that community where

we just want people to have fun. What we found is that people then will support the community. They'll buy our games here. We obviously can't always compete

with Amazon because someone's selling out of their garage and gives them rent utilities, but someone's willing to pay5

or $10 more for a game if they buy it from a shop that they sit down and play it. They crack it open right there. Or they played the gimmel game and they

liked it and then they play it. Um or they'll buy snacks and they'll buy or there they'll buy a p a pop they like or

something like that. So we that was one thing we thought at some point once we got popular enough that we may rent out

the tables, but we've we've made the decision not to do that. So yeah, do you still take reservations for the

tables? Yes. So you do it right online. So we have there's the there's four high tops and four regular city seated tables and

you can go in and reserve them for two hours at a time. Uh you can even do it for more than that. You just got to do two reservations and you can do that. I

think we have it set up now a month or two out. Oh, great. Yep. And we block off periods because we have obviously

Wednesday nights are a no-go. We have all the magic going on. Uh we have like every other Saturday there's a big board

gaming group that comes here on their own. So they're they probably they use up six or eight tables just by

themselves. So there's always ability to walk in and we'll set up a table for you if we don't if those are all reserved.

Yeah. Um so we have the ability to to flex with the capacity we need to. Tell me about that that community

Building a Community for a New Game Store

building. You're just opening up. People are finding about the store by driving by. You got a great location here, but

what were you doing to try and build that community at first? Yeah. So, that's the the toughest thing with with

any anything you you start, right? Um, so we we wanted to make sure, like you

said, we got the location. We wanted to get a really bright and, you know, recognizable sign. So, we did that. Um,

we really pushed and really asked for reviews online. That to me kicks off. It gets it to the top of the uh to the

searches. It helps with the algorithms. We do do some advertising like on Google just to kind of make sure it helps bump

us up when we're looking for comics and board games. Um, but really it's word of mouth. I mean, to be 100% honest with

you, the way you build a community is you become part of the community. Just a good place to be. You can't fake it.

So, we really try to welcome people when they come in the shop. We try to ask what they what they're looking for, what

they need. We explain how our reservation tables work. Uh, and we just you just get to know people and you just

sits I you know I'm from New England, from Boston the old show Cheers, right? You just want people to know your name.

And so yeah, we have I wouldn't say dozens, we probably have hundred plus customers now that come in here multiple times a week

and we just know their name and they come in and they buy a pack at lunch when they're at work or and they go off and they and they, you know, come back

later and play Magic that night. So that that to me is it's a slow it's not even a grind. It's just a slow

process and you need to be committed to it and and you need to make sure your employees are on board, right? Cuz I

can't be here 24/7. I have a regular Monday through Friday day job. So, yeah. So, you have to make sure your employees

have that same vision and that's we're we're lucky. We've been really good with that. So, the marketing side of it, you said

you're doing a little bit of Google like uh keyword uh type. Any other big

marketing things that have either worked or not worked in the last years? So, we do we did Facebook advertising

periodically. Um, it's hard to say how much that worked. I we just decided not

to do more of it. We'll do it like during uh ACL and we just will do like a

two-mile radius around ACL. So, basically basically everybody who's in there uh gets the gets it on their phone

and kind of stops. We do see some pickup in traffic for that. Um we we've

investigated whether or not we would do like mailers to homes or anything like that. And to be honest with you, it just

seems to be word of mouth seems to be working well for us. Um we watch the the gap between new customers and return

customers only. It's pretty consistent organic growth. And so we've we've toyed

with um and at some point I'll convince my partner maybe we'll go with like a a digital sign up front because I I think

that might help us with you know being able to advertise magic tournaments or events coming up and so it's a little

bit more dynamic than just a static sign. Um but they're not they're they're pretty big investment. So you got to be

you got to be sure that they're going to generate additional revenue for the for the shop. Um we've given out gift cards.

We've had Mike, my daughter, and her fiance went to a con and while people were waiting in line, gave out cards and

stuff to the shop. Um, but all those are really tough to measure. I didn't really see a lot of those coming back. So, I I

think what we found is that location when I talk when I check someone out, I ask if they're first time with us, I ask

how they found out about us. And I would say not even joke, right? 75% is just they saw the sign, they drove by. Yeah,

that's why the digital sign may be a good option cuz it gives a little bit

more like oomph for what's going on like you know free comics like you have free comic day it's like wow wait a minute what free you know and stop in so those

type of things so that to me is I think a lot of people don't plan what they go do like they just drive out they're out

for the day and they're going to go have lunch or they're going to Target they go oh we'll stop we've driven by this 10 times let's eventually stop

yeah and that I think is and then once you kind of if you if you if there's a value there and people feel welcome and

then they're just going to come back with trades. How about then? And that builds in the conversation on choosing this location.

How to Choose a Retail Location?

This for sure was probably not the cheapest location you looked at. You're right on one of the major highways. You got great street visibility. Again, that

sign it's it's noticeable coming down the highway. What was your thought process on

choosing this location? Weighing that kind of cost of rent versus that visibility. Yeah. I mean, well, one

thing is we had like when we first did this, someone could have told us this rent and this rent, and we had no idea

what was normal, right? We were really good. We got a a realtor that was was very uh helpful with us, had done

commercial real estate. Uh, and to be 100% honest, this was actually the first thing we looked at. And we looked at

some other things. Um, it was, this had been empty for probably

two years, maybe three or more. I mean, I think maybe even through the whole pandemic. So, it was an old Palis shoe

shop, still painted like Pless. It was yellow walls and had the carpeting that was glued down and all that. Had all the

fixtures on the inside. Um, so it didn't look anything like this, right? It had

uh and so, but we like the location. I like the fact that you're in a Walmart

parking lot. you have all the parking you can possibly need. Uh that in Austin is a such a huge deal, right? You go to

places and you got five spots and it's just like how do you post 60 people and they have five slots, right? So that was

a major plus. Um we were worried about like only being able to get it to one location, one direction, but this is

Texas. Everyone's used to that. So they're used to doing that U-turn. So that ended up Becky in Arizona. I mean

everything's gritted and you don't have to ever worry about that. You just turn in wherever you want to turn in. But people are used that year. So that was

not bad. So we we we dug into it and it I think we got a pretty decent deal

because of it had been sitting empty for so long. So maybe two years later it might have been a little bit tougher but

it was still when we compared it to some of the shops that you know had opened in Arizona and so forth there was still

much higher rent. I mean, so that's a that's a thing, right? And and like you mentioned, a lot of shops are more like

the one size, you know, 1,200 square foot. And so when we're going close to 4,000 ft, you're you're making

a big investment. And but we we were comfortable in that we needed that space to have that space.

It's kind of weird like we needed it to do that, right? You can't put eight tables or 15 tables when you're set up

fully in a,200 foot spot, right? So you're you're kind of like a fish in a fish 10 gallon fish tank. You can't

grow, right? Like and so we kind of leaned out there and when we first opened shelves were bare, right? We I

couldn't we couldn't get enough product in and looked pretty empty. And then that's when people who hadn't been in

for a year came in here. I was like, "Wow, you guys really got everything on filled out your shelves." And now I don't have enough space now to shelves,

right? And I like cuz I buy a lot of expansions. Um but yeah, so that we figured we'd grow into it, right? and

and we had the we had the ability we kind of had the capital to be able to s

survive that period of time to grow up to the revenue to where the revenue now is justifies the space at the beginning

the revenue didn't for the first six to 12 months didn't justify the space but yeah you you have to have that longer

vision there was that so that was kind of your ramp was in about 12 month mark is where the that's what we anticipated we opened in

September so we had a little bit of a benefit of having one holiday season so that kind of got us you

bumped up a little bit from there. Um, and then we worked out, we did a lot of sweat equity and a lot of we did a lot

of the investment on upgrading the the shop. So, we were able to get some uh some advance on. So, we'd have to pay

rent for a little while, which is helpful to help keep you cash flow. Uh, you either get you they either give you

money to do it or you do it. You know, there's always you pay for it in the end, but it just was allowed us to kind of get our feet underneath us and get

kind of stabilized. Um, I would say that first January, February after that kind of slowed down and that was we weren't

worried at all, but it was definitely the low like after the storm and Christmas. Uh, and then just some some

magic. That's when magic really started picking up was probably about the four to five month mark and we we were lucky

enough to have one or two customers that said, "Hey, you should do this." And we listened. That's the one thing that we're I think I pride ourselves on is

when I got five or 10 magic people here and I was like, "You tell me what you want." like I'm not yeah

setting the rules on how you do this. Do you guys want to do a tournament style? Do you want to do buy in? Do you want to just meet and play and all those things

and and that it just grew organically from there. And so that was probably

like I said the most fortuitous thing was getting that started. And once we got there then you know magic people

some of them play Warhammer and some of them play D and D and then they bring in friends and they bring in friends and it's the whole you know kaleidoscope

thing where you just get more friends more friends and then you're we have sometimes you get here around 7:30 on

Wednesday night and you're standing around waiting to play magic because there's no open tables. So um so that's

that's kind of where we want to be. I we have been here on a Wednesday night where your line is at your register

waiting for a table. It's very very both both impressive um but also a little

concerning on wow there's that many people right here waiting to play math. Yeah. And that's what we have to we

figured try to figure out like I said how to shoehorn extra tables in and uh it's a it's a delicate balance between

like you know you need 95% of the time you need the retail space and then you got to figure out like we have we have a

lot of things now in rollers where we consolidate everything down together and then we have extra space or we spread it back out again during the week. So

perfect. you in particular also have a pretty big online presence in terms of you got a big storefront. You it's you

How Relevant is a Website for a Game store?

got your pre-orders set up on there. Uh what was your initial thought about how

the online business would play into your store and then how is it actually impacting what you're doing?

That's a great question. You know, we I didn't have a lot of experience. I I had a web done a website once before. I'm

actually I've had done an author and had published a couple books. So, I had a website for that and I'd done some online things there. Luckily, Shopify

kind of has a built-in integrated online web store. It takes a little time to learn it, but it's it's not too too bad.

Uh, we had somebody help us set that up at the beginning, and then once you learn the nuances of that, you can get

moving pretty quickly and get things up there. Um, I would say the m 50% maybe

of our online presence is literally the people here in Austin who just buy stuff and then come in and get it or just

pre-orders or uh buying pre-releases for Magic or Yeah. Star Wars like this weekend. The other 50% are just

random people buying stuff from Minnesota, right? They buy a pop from, excuse me, from Minnesota. I'm just

like, how do you find that? And Google's great, right? You just Google it. And then like I told my partner, it'd be weird. We would sell two, we'd sell

something and then like three hours later like a Warhammer army set and then like two hours later you sell another

one. I'm like, "How the heck does that?" Well, Google picks up picks it up and goes, "Oh, I sold one from here. They have them." So the next

time they do, it's like, "Oh, we'll do it again." And then if you do two times and wants to do it three times, right? So we have somebody call us up. Do you

have any more of those? Right. Like, no. Unfortunately, Warhammer is a different different vendor. You they're harder.

That's one we won't talk about. But um so that so it kind of gets surprising at times how quickly you can kind of get

into that space and then it can dry up and you go for a period of time without it. We have dabbled on eBay. Um the

tough part about eBay is the integration. So we've had too many times where

we sold something in the shop and then it was still up on the eBay and then it would sell on eBay and then I have to cancel an order and just that just

wasn't great. Um eBay was hit or miss. We had a we had a lot of high dollar Magic cards we bought from a collection

and those are great selling on eBay but a lot of other stuff it just and the

fees and all that stuff it's just it's tough. Um we do have a we are thinking we we've

always thought we need to get into whatnot because comic books are huge and whatnot. It's just right now I'm still trying to

build out the processes and the team here. I don't have dedicated resource to put on whatnot. But maybe I'd love to

collaborate with somebody someday. That's the house. But I just say I have 120,000 comics in storage and

it's just like you keep 25% of what you sell. I just sell them, right? And then we just I'll give you I'll pay you by

whatever you sell and we'll probably do some sort of collaboration like that. It's so missing. Uh so your online store because you

mentioned about the eBay problem of you sell it but it's still in your inventory. Is your online store inventory integrated with your store

inventory? And absolutely. So you're running your in store POS also through Shopify or Exactly. Yes. So everything is through Shopify.

Um and then a comics and then you use Shopify is an interesting and I don't know if you've ever had any interface

with it, right? You you go and buy it and you go, "Oh, this it only cost me this much a month." Well, that's signs, right? If you want this feature, you got

to do this. You got to buy this. And they they really are they really have a great business model. They have a base and then they have a bunch of developers

and then they get a percentage of all well that's what it you know uh there there's all kinds of different I've

talked to people that are on different square and different things they all have their pluses and minuses right so

yeah we use Shopify for everything we use couple integrated apps uh manage comics um for our comic books which does

our subscription so people's going to order subscribe to certain series and it help pulls them automatically and brings

them in um that's the greatest thing one not great is one great thing about the manage comics is you can just take a

electronic invoice from a customer from a vendor and you can import 200 different comic titles in a flash. If I

if I buy stuff from a distributor and it's magic I got a manually had thing put pictures in and all that. So, um, so

there's there's options where we could look for how do we automate some of that cuz that's the the big challenge um that

as well. But yeah, everything's integrated. Uh, so if something sells online, if we sell a pre-order, we can

reserve it for a customer. We can um we can pre-order things directly. Like if somebody wants a graphic novel, I can

pre-order them for them. So, it's it's pretty well integrated. Great. Let's go back to to your comment on some of the assortments and vendors you're

dealing with and and things along those lines. Uh, has there been anything In

terms of you're buying the the board games, I'm assuming you're going through a couple of the big distribution folks

for that. You're buying your, you know, your Warhammer and your your Magic Direct uh andor through Dist. Has there

been anything that's caught you off guard in that process of collecting inventory?

So, one is it some of them how difficult it was to get set up. They're very uh

adamant about being a storefront, about being a brick and mortar. Um the couple of them like until we got the sign hung

in the building, they wouldn't they wouldn't engage with us. Um I still have one I won't name them, but I've literally talked to them on the phone.

I've filled out their app like three or four times. We've been over the two years and I they're still not a distributor for them. Now I don't I have

they would be fourth on my list, right? But it's always it's always good to have another option to look for something

that might be in stock. So, I'll probably I pretty much given up. I know. I I talked to the guy. He's like, "Just

send me the email. I'll get you going." I'm like, "All right, I feel they'll build everything out within a day or so." And I never heard back. So, maybe

he's moved on. But, um I think they're all pretty much straightforward. There's some there's some challenges. A couple

of them are a little archaic in their in their websites and a little archaic in

their um in the way they do processes. One of the comic book ones is in

bankruptcy at the moment. So they've moved, luckily they've moved all their titles or the titles have all moved to

the other two big ones. So we kind of have everything covered. It kind of actually makes our life a little bit easier because I can order from two

instead of three now. Um so it's pretty good from that perspective. Um, I just think the the

challenge in it is the massive amount of inventory you have and that's what we're always looking with is like I would

probably say, you know, too often happens where especially in comic books, someone comes and they order something

off our website and then we can't find it, right? And well, 25% of the time

that may be us bringing in the system incorrectly, but most likely it's it got legs and walked out the door, right? And

um, comics you can't keep behind a glass shelf for anything like that. you have to have them out there on the board. Uh

so, you know, that's a that's the tough part of the business is I'm from I'm naturally just a trusting person. So, I

like I I hate to think that people because we have such a great set of customers. I hate to think that people

periodically will walk in and walk out with something. And when we at the beginning, we had all of our booster packs from where you could kind of pull

them off the thing yourself. And that was we very quickly realized that that that doesn't work. All right. So um

so so that was probably the biggest thing is the inventory control at this once you get up there with having

thousands of SKs is can be a real real challenge right so believe that well

What are the Biggest Challenges for Games Stores?

taking us to present day right what are you seeing as some of the biggest challenges you've got in front

of you right now that you're going to have to go and tackle in the next 6 months to a year 6 months to a year probably is how do we

continue to to grow like what are what are our revenue stream opportunities

Like do we go adjacent like we look at you know do you there are so many TCGs

out there like that they just I get inundated once a week with a new TCG wanted to launch and I I don't we're not

primarily a card shops right so I can't I'm not I don't feel comfortable carrying 30 different types of cards and

I don't I don't have the space for that because I I have to be very careful and whatever we dedicate space to has to

move and has to generate rather than so where do we grow those in ancillary spaces like you know Warhammer is really

kind of starting to pick up for us. We have a league going. We have a there's now a local um club that's the Bat City

Cowboys, I think they call themselves, but they're and so they're they were a local Warhammer thing did really well,

so we're sponsoring them. So, that to me is probably one of the places where I think we can get some more traction. Um

Star Wars Unlimited, I have a big release this weekend. We're really trying to lean into that now and trying to get more of that community going,

trying to see if we can replicate. Not that we'll never do magic. Magic is magic. help me. And uh like Pokemon has

been a crazy thing this year. Like it it was just out of control from the supply perspective and and costing perspective.

We didn't do and we still don't do a ton of singles and used and so forth, but we'll probably delve a little bit more

into that. People don't play it. We don't ever see them play in the shop. It's more of a collector's space. So, I

really like to focus on the things that people play in shop. Board games doesn't have that like one thing that just goes

crazy. it's like a ton of smaller games and so forth. So, um, but the incillary ways of looking for how do we how do we

pick up extra revenue streams to be able because the more diversified like I mentioned earlier, the the safer you are

from from something that people like, you know, losing interest in. About industry-wise, what do you see

happening with gaming either the people you're talking to or the the games you're working with? Uh, what do you see

some of the big risks for game shops and the gaming industry coming up? I mean obviously the the biggest you know elf

in the room is a tariff type of thing like what is I I see it in two threads. One threat is the actual pricing of the

the product itself going up. Uh that could be temporary because I I've already heard of gaming distributors or

manufacturers moving to say India or Mexico or things like that. So you can do things in the supply chain to kind of

get around it or or impact tariffs. My bigger concern is that if tariffs become

more widespread, it takes away discretionary funds. And that's we're purely a discretionary shop, right? Like

when you when you go through the pantheon of things you need, you all food, water, house, car, healthcare, all

those things. And then Magic cards are at kind of should be at the bottom. Now should I will tell you

there are some folks that Magic cards are right at the top of the Pantheon's list, right? Right at the top. they are

uh they are what people will prioritize. They like I can eat Top Ramen for two weeks, right? I can get this pack. But

for sure, that's where I I worry the most is how do we how do we navigate that space and and then so we you know

we do some strategic things like you know we have a lot of see up top we we bought ahead on a lot of things. So like

we probably stocked out for about six months worth of our normal sales on some of our stuff. Um just when we heard

things were going to go really south and they kind of were okay, uh things tend

to sound like they're going to get really bad and then they come back to bad and everyone thinks bad is okay because it's not really bad, right? And so that's kind of where we've settled

in. We've definitely seen prices rise on a lot of stuff. Um and we do our best to

kind of absorb some of it, but you know, part of part part of it has to get pushed on. So that to me is the biggest

challenge I think immediately. Um, long term it's just I worry about the

viability of like Magic releasing something every two months. I just don't know. But they've been doing it for a

while and it seems to be okay. But I just saturation I worry about there. Um,

and then there's the balance of independent game um game folks and then

the big the big distributors and so forth. Um, we have a like next weekend we have a tournament for a game called

Breakers, which is developed by a local uh local uh friend of mine actually. I

know him now. I'm good friends with him. And so we'll have a tournament here. It's kind of like a trick taking game with monsters and stuff in it and rules

change every round. So it's it's a fun game, but he's he's learning to navigate the game development world and all those

things. But uh but that like I said I probably get two to three emails a week from game developers that want to stock

and then you add in one or two local comic book artists or graphic novels and you start and we really want to support

that. The problem is how much space can you dedicate to that and so forth. So it's a it's a pretty big challenge. So

that to me is like how do you how do you find out what's going to be the next hit and make sure you're part of that

city as a nate? Yeah. it as an Austin person, I think I know where it comes from. But like do is

there a story behind the name, the logo? I did collect comics. Yeah. For a good portion of my life and I was always a

Batman fan. So that was to me was like kind of the perfect genesis of Bat City, you

know, and we're in the Bat City. You got Batman in there. Um there was a lot of debate whether it was Bat City games and

comics or Bat City comics and games. It just games and comics tend to flow better. Um, individual I brought over

from Arizona help us open up was a comic guy. So he wanted a comics and games and he would always answer the phone sometimes like that. Um, but it ended up

it just flow better games and comics. Um, so that was primarily it and to be honest with you like the logo was just

we just stumbled on that. I mean we we engaged a sign person. We said this is

our name and we want we'd like something that has a bat in it and kind of like the city skyline. and he gave it to his

designers and like within 24 hours they came back with I would say 85 90% of the logo, right? And we were just like,

"Hey." And then I brought it to the website guy we had and we tweaked it and it was the original one they gave us was

more like um more gothic like scary looking and stuff. We're like, "Okay." We kept that. We still have stickers for

that, but we're like we want it to be a little bit more family friendly than that. So, um, so we kind of did it and

so within within 48 to 72 hours, we had our logo and it just worked out really

well and it and we got pretty locked in on the name almost probably within a week or two of deciding we were going to

do the business. It just seemed like it was a it was natural. It seemed like some and then people I think it

resonates with people pretty, you know, there's the people say, "Hey, we're going to meet a bad city or some people call it BCG."

you know, it's there's a couple things in there. If you say that to people are going to meet up at BC, they they know

where it's at. So, it's worked pretty well. Well, the last one for you. Two years in

now, what is the one piece of advice you'd give yourself two years ago before you opened this up?

I would say um do a little bit more investing in your

employees, learning the processes. Uh for the first probably year and a half, maybe even a little bit longer than

that. I I was the one driving and doing a lot of the the processes in the

background. We find we brought in somebody who now is kind of our back office person and they've taken up a lot

of that and that was just I just spend so much time bringing in new products so

forth. Um so I think that's the key is you you have to establish the process and then train it out to people. And I

think that's that really comes down to scaling and that's really the tough thing with things is how do you scale?

How do you keep up? And because I could walk in here and every single time I walk in, I'll say, "Oh, I got to do I

got to move that box over here and clear that out. I got to do this." And there's so many things to do. You as the leader

of the organization really have to try to limit yourself to the things that move the needle and you have to be able to push down to the rest of your crew

the things that they can do. But that to me is delegating to the right level is is pretty important.

Awesome. Brennan, thank you for spending the time with us. Appreciate the conversation. Yep. Again, great story. and uh have fun with

your 2-year anniversary celebration. All right. Thank you. Appreciate it.

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Ep3: Lessons Learned Publishing Board Games with Fireside Games